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Ubisoft made a good Prince of Persia game, so of course it’s disbanded the team shortly after release

Ubisoft made a good Prince of Persia game, so of course it’s disbanded the team shortly after release

Ubisoft’s stewardship of Prince of Persia has had extraordinary highs, more than a few lows, and has often felt a little confused. The latter impression wasn’t helped this year by the release of two distinct Prince of Persia side-scrollers within a few months of one another: The Rogue Prince of Persia, developed by Dead Cells support studio Evil Empire, and Prince of Persia: The Lost Crown, developed by Ubisoft Montpellier.

The Lost Crown released in early January, and was generally well-received (across platforms, it holds a handsome 86 on Metacritic). PCG’s Mollie Taylor liked it well enough, but felt a poor opening dragged down the fantastic second half. But the critical reception didn’t lead to high sales, and a new report from a report by French YouTuber Gautoz for Origami, subsequently confirmed by a Ubisoft statement, says the development team behind it has now been disbanded across other projects.

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