NINTENDO

The Stone of Madness launches for Switch Jan. 28th, 2025

Tripwire Presents, the publishing division of Tripwire Interactive that focuses on releasing great games from other independent studios, today announced that The Stone of Madness will launch digitally on Switch Jan. 28, 2025.

The publisher also released the game’s animated intro trailer to help prepare gamers for their journey into madness, offering a stylized introduction to the five uniquely flawed prisoners and their daring plans to escape their unjust confinement. Hopefully with their sanity intact.

The Stone of Madness is a tactical stealth adventure game set in a Spanish madhouse in the late 18th century, presented with gorgeous hand-crafted, period-inspired artwork. Located in the Pyrenees, a timeworn Jesuit monastery is home both to a madhouse and an inquisitorial prison; five mysterious characters have been imprisoned between its walls under different pretenses. Plagued by cruel punishment, madness, and despair, they will soon devise a plan to escape this place and its evil inhabitants, relying on each other to face their deepest fears.

The Stone of Madness key features include:

Escape the Monastery: Control all five characters independently to aid in their escape, taking care to preserve each member’s sanity as much as possible. As they explore the corridors and rooms of the monastery they may discover useful tools or clues to aid their escape. They must avoid detection at all times, the Inquisition is not known for their mercy.

Manage the Madness: Each character carries their own unique traumas and phobias contributing to their own respective madness. Managing their mental health will be crucial to their escape, using a system of character progression and regression. Failing to maintain a character’s sanity can trigger new negative traits including paranoia, dementia, or bouts of violence.

Discover the Secrets Within: Choose between two different escape plans, with each campaign featuring unique stories, objectives, and surprises. These plans will play out through a day and night cycle separating daytime actions and nighttime preparations, giving the prisoners time to rest and recover. Most actions will be best performed during daytime, even with the Inquisition’s presence, however the darkness of night offers unique opportunities, and risks. There is a reason most inmates rarely venture out after dark.

Experience Stunning, Hand-painted Art Style: The visuals in The Stone of Madness have been lovingly hand-painted and animated, drawing heavy inspiration from 18th-century artist Francisco De Goya. An isometric perspective allows players to explore scenes and observe minute details as if they’re adventuring through a Goya painting brought to life.

Original Source Link

Related Articles

Back to top button