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‘We can’t do computer graphics anymore without artificial intelligence. We compute one pixel, we infer the other 32’: Jensen thinks AI is integral to next-gen graphics tech

‘We can’t do computer graphics anymore without artificial intelligence. We compute one pixel, we infer the other 32’: Jensen thinks AI is integral to next-gen graphics tech

Unless you’ve been living under a rock, you may have noticed a trend in PC gaming in recent years—and that trend is upscaling. While AMD’s compute-based FSR has improved over its various iterations, as we recently found in our testing, it’s still not a patch on Nvidia’s AI-powered DLSS for image preservation. And according to Nvidia CEO Jensen Huang, we’re now at a point where AI has become all-but-essential for next-generation graphics tech.

Speaking at the Goldman Sachs Communacopia + Technology Conference in San Francisco this week, Huang spoke about a variety of topics, including the benefits of AI in a variety of industries. When asked which of these use cases he was most excited about, he said:

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