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Daybreak Has Acquired Palia Studio Singularity 6

Singularity 6, the studio behind Palia, a game the team describes as a “community simulation” game with a high fantasy setting has been acquired by PlanetSide studio Daybreak.

Palia first released in 2023 in an open beta state on Nintendo Switch and then earlier this year in March on Steam, though Singularity 6 has held off on calling the game or any of its many patches the ‘1.0’ version.

Announced with a blog post on Singularity 6’s website, this acquisition will help S6 further invest in Palia, and help bring the game to “all major platforms,” which means a PlayStation release is on the horizon.

“With the expanded resources, we’ll continue investing in the development and exploration of new and innovative ideas in the online multiplayer cozy community sim genre, bringing Palia to its 1.0 launch, and ultimately getting Palia into the hands of every gamer that wants to play across all major platforms.”

The post also clarifies that while S6 is now a subsidiary of Daybreak, it’ll “continue operating independently under the leadership of our co-founders Anthony Leung and Aidan Karabaich,” though also adds that “the studio will receive invaluable support from Daybreak’s senior management, including CEO Ji Ham.

Daybreak is behind some of the biggest online games in the world, so this acquisition fits in perfectly with the rest of its portfolio. This is the first major acquisition from Daybreak after it was acquired by Enad Global 7 AB back in 2020.

Source – [Singularity 6]

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