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The Division 2 Update 1.66 Rolls Out For Descent, Gear & Manhunt Fixes

The Division 2 Update 1.66 Rolls Out For Descent, Gear & Manhunt Fixes

Ubisoft has implemented a number of fixes for The Division 2, including improvements for Descent mode, gear, Manhunt, user interface, and more. You can get the full details in The Division 2 update 1.66 patch notes below.

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MANHUNT

  • Fixed the issue with the progression meter for the Prime Target displaying incorrect percentage on the Map after playing in co-op.
  • Fixed the issue that was causing the Manhunt percentage to not update accurately when accessing the map.
  • Added missing VOs reaction lines for story characters in Castle Settlement.
  • Fixed the issue with the Year 4 Season 11 Climax Mission that allowed the fences to be jumped preventing the objective from updating.

TINKERING

  • Fixed the issue that hindered the Optimization of the first attribute “Incoming Repairs” of the Catharsis Exotic Mask.
  • Fixed the issue that hindered the Optimization of the second Core Attribute “Damage to Armor” of the Capacitor Exotic Assault Rifle.
  • Fixed the issue that hindered the Optimization of the Attribute of Exotic weapons if it’s a weapon type-specific Core Attribute.
  • Exotic items can now be optimized to maximum values by default, without the need to extract Attributes beforehand.
  • Fixed the issue where the progress bar would incorrectly display the arrow for a lower value when Optimizing exotics if the player had extracted the Attribute in the library with a lower value than the maximum.
  • Added missing localization for various elements in the Tinkering menu.
  • Added missing audio feedback when pressing “M” for Tinkering.
  • Fixed the issue with the menu crashing when two items of the same type are equipped and the Tinkering tab is opened in the Tinkering Station.

DESCENT

  • Fixed the issue with the Strained Talent appearing twice in the Wrath Talent pool.
  • To prevent the Vindicator Exotic Rifle purchased from the NSA Store from retaining the same Attributes and values as those initially displayed, its stats will now be rerolled in the store every 24 hours.
  • Fixed the issue with the Black Friday Named LMG blueprint not dropping from Reconstructed Caches.
  • Fixed the issue that resulted in not receiving any collectibles upon completing the weekly project.

PROJECTS

  • Fixed the issue that allowed the “Complete any Stronghold Mission on Hard or higher difficulty” objective in the Weekly DC Project to be completed by undertaking any mission on Hard difficulty.

VANITY

  • Resolved the issue of receiving a placeholder Backpack trophy instead of the “Hotdog” trophy when opening the Backpack trophy case at the National Bond Armory.
  • Added a new feature enabling in-game characters with longer hair to visibly retain their hairstyles while wearing bandanas, hats, or helmets.
  • Fixed multiple clipping issues for the Sewer Rat Uniform gloves and backpack.
  • Fixed multiple clipping issues for the Daggers shirt.
  • Fixed multiple clipping issues for the Handle boots.
  • Fixed multiple clipping issues for the Leopard Love boots.
  • Fixed multiple clipping issues for the Red Panda shirt.
  • Fixed multiple clipping issues for the The Rig Eyewear.

UI

  • Various store updates.
  • Resolved the issue of missing thumbnails when confirming a purchase for any Hats, Glasses, Scarves, Masks, or Shoes from the store.
  • Removed the Arm Patches category from the Crafting Station until next time.
  • Updated icons for Global Events.
  • Updated the description of the Polyethylene Plating Talent from the Aegis Backpack to show the correct values.
  • Updated the description of the Behind You Talent to clearly indicate that it does not work against other players.

GEAR, WEAPONS AND TALENTS

  • Fixed the issue with the Thunderstrike Talent missing from the Talent Library.
  • Reverted Doctor Home Exotic Rifle changes; It now grants Armor Kit on kill instead of headshot.
  • Fixed the issue with the Collector Exotic Chest blueprint not being purchasable at Inaya’s after obtaining it from either Exotic Caches or the loot pool.
  • Fixed the issue with the Iron Lung Exotic LMG blueprint not being purchasable at Inaya’s after obtaining it from either Exotic Caches or the loot pool.
  • Fixed the issue with the Focus Talent not working as intended when using Vindicator Exotic Rifle.
  • Fixed the issue where the Pummel Talent would remain in either enabled or disabled state after equipping or switching to another weapon with the same Talent.

COUNTDOWN

  • Fixed the issue with the Countdown Requisitions Station unlocking after completing the tutorial.

PVP

  • Updated the Aegis Gear Set 4-pieces Talent description for PvP.
  • Updated the Mosquito Exotic Pistol’s Talent description for PvP.

GLOBAL EVENTS

  • Fixed the issue with the Challenges Tracking UI missing for all Global Events.

OTHER

  • Fixed the issue with empty screens and infinite loadings when trying to load any character on consoles.
  • Fixed the issue with the missing texture on handguns during the Pentagon safehouse cutscene.
  • Fixed the issue that caused the Maniac blueprint to be obtained upon deconstructing any Skill Mod.
  • Fixed the issue where the elite force of Black Tusk faction that spawn from helicopters in Legendary Strongholds were not registered as Black Tusk.
  • Fixed the issue that that prohibited changing Loadouts at the Shooting Range.
  • Updated the in-game text descriptions.
  • Fixed the issue that prevented the players from reaching the final stage in the Federal Emergency Bunker Mission if they skipped interacting with the ladder.
  • Fixed the issue that caused random Open World Rogue Encounters spawn with Story difficulty stats.
  • Fixed the issue with the green quality Conflict cache incorrectly showing up in the Inventory after being bought from Danny Weaver.
  • Fixed the issue with Danny Weaver’s shop restocking twice a week.
  • Fixed the issue with the menu crashing when selecting multiple items in the Inventory using the Shift key.

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