Virtuos Has Acquired Real-Time VFX Studio Beyond-FX
Virtuos has announced it has acquired Los Angeles based real-time visual effects studio Beyond-FX, expanding Virtuos’ portfolio of services with a real-time effects branch.
Beyond-FX began as a co-development team for AAA games, and now its specialized real-effects skill set is part of Virtuos, and can be applied to their projects, like the coming Metal Gear Solid Delta: Snake Eater title.
“Beyond-FX’s goal today, as it was when we started nearly a decade ago, is to give developers worldwide access to the industry’s best craft and technical VFX artists who work collaboratively as fully integrated members of our clients’ teams,” said Beyond-FX general manager Keith Guerrette.
“That evolution continues as we are thrilled to have joined Virtuos. We’ll continue delivering groundbreaking work and fostering exceptional relationships with clients around the world, leveraging Virtuos’ global expertise and network of talented studios. What’s even more exciting is our shared vision with Virtuos of shaping the future of co-development in gaming.
In collaboration with Virtuos’ passionate teams, Beyond-FX will help define a new industry standard focused on providing quality services through strong partnerships, efficiency through flexible collaboration, and the creation of great games by pushing the artistic boundaries of what’s possible in game engines.”
Source – [Virtuos Press Release]