PC

This strategy game’s historical ignorance made me so mad I became a post-apocalyptic dictator out of spite

One of the first things I realized playing the early access release of city builder New Cycle was that it was pretty broken. Not broken as in buggy, though there are bugs, but mechanically. The numbers are off in some way, too big or too small or too strangely punitive. It took me a while to really nail it down, though, because the wrongness is very well-hidden behind how generally nice-looking the whole thing is. How relatively good it felt to play.

Because it does look good—exceptionally good for the genre and the price, with stands of rich trees and beautiful grasses and buildings that go from cobbled-together desperate shacks and lean-to workshops to brick tenements and cast-concrete factories, sparking electrical dynamos, and steel refinery towers belching gas flares. It has a pretty dang good interface, too, letting you freely form roads and place buildings or snap them to a grid, with nice rich charts inside the resource summaries letting you know every piece of relevant information you’d like.

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