Results After Releasing my First Game on Steam
π₯Punch A Bunch available on Steam NOWπ₯ π
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Udemy links (check above links first, usually a better deal)
– UE4 blueprints course:
– UE4 C++ course:
– Unity course (best course I ever took):
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It’s been a month since I released Punch A Bunch on Steam. In this video I sum up how the release went, reception, how many copies I sold and what the future holds.
The game I’m developing is called Punch A Bunch, it’s a physics-based boxing game with a lot of focus on the player practicing developing enough skill to defeat all opponents in the three championships included in the game.
If you want to support me, please consider picking up a copy of Punch A Bunch on Steam π
*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
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