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Killing Floor 3 Dev Wants To Limit Microtransactions To Cosmetic Items, Is Still In Early Stages Of Production

Killing Floor 3 Creative Director, Bryan Wynia, has revealed during an interview with PCGamesN that monetisation for the upcoming shooter will be limited to cosmetic items only, and that the game is still in the early stages of development.

Wynia explained that the development team at Tripwire Interactive want to ā€œlearn from some things that players are enjoying right nowā€ and ensure Killing Floor 3 doesn’t become ā€œpay to win.ā€ The team wants to keep micro transactions a ā€œcosmetic-only driven system,ā€ adding ā€œwhen you look at how we’ve updated Killing Floor 2, there have been a lot of times like maps have been free.ā€

ā€œThat’s something we want to continue to explore at this time,ā€ he continued, before making it clear that ā€œit’s still early in developmentā€ and therefore ā€œwe’re still figuring out our monetisation plan.ā€ However, Wynia assured fans that they ā€œwant to do something that is classic Killing Floor and elevating what games as a service isā€ so as to have it ā€œfit within our brand and in our franchise.ā€

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Killing Floor 3 was announced during GamesCom Opening Night Live earlier this week, and will be coming to PS5, PC, and Xbox Series X/S.

[Source – PCGamesN]

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