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It’s a little weird how much Starfield’s scanning looks exactly like No Man’s Sky, right?

For the many flaws  No Man’s Sky had at launch, I really liked the way it zeroed-in on the feeling of discovery. 

My first dozen hours of naming planets, scanning weird tentacle horses, and cataloging unremarkable rocks was a real delight, so it’s no surprise that Bethesda has something similar in the works with its epic space RPG, Starfield. We have, after all, been doing this sort of thing for a very long time, snapping Dewgong in Pokémon Snap or scanning Shadow Moses as Solid Snake. 



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