XBOX

Atomic Heart Update Adds 120Hz Mode For Xbox Series X|S

Atomic Heart Update Adds 120Hz Mode For Xbox Series X|S

Atomic Heart got off to a strong start on Xbox, with Game Pass helping it reach five million players in under a month.

Along the way there have been a number of updates, and now the latest (and perhaps most exciting one) has been delivered. It improves HUD visibility, fixes some achievement issues and adds 120Hz mode to Xbox Series X|S.

As noted, there are some other additional improvements tied to visuals, audio, quests, gameplay and stability. Here are the details in full, via the official support page:

Atomic Heart – Version 1.4.0.0 (6th April 2023)

Main

  • HUD, subtitle size settings
  • 120Hz mode (PS5, Xbox Series X|S)
    (mode will work with compatible devices that are supported by consoles (TV or monitor and HDMI 2.1 cable) only; the presence of 120Hz does not guarantee the operation of the mode)
  • Fixed an issue with unlocking achievements
    (note the additional nuances in the recommendations section)
  • Fixed an issue with auto-detection of voice-over language

VISUALS AND AUDIO

  • Improved display of shadows
  • Fixed an issue with cartoons being absent in save rooms
  • Removed binding of funiculars to FPS in the Vavilov Complex tunnels
  • In certain places, the white image on TVs has been changed to static
  • Fixed an issue with art subtitles—translation will now be displayed
  • Updated first-person animations and fixed issues with the character’s body showing when playing with high FOV

QUESTS

  • Fixed the freeze during the Morning Express quest
  • Icarus in the VDNH now rises all the way when loading a save where it was stuck
  • Fixed an issue with saving the puzzle with rays
  • Fixed an issue with subtitle display (freezing)

GAMEPLAY / OPEN WORLD

  • Added ability to loot corpses lying in the water
  • Improved climbing in “corners”
  • Added the ability to launch funiculars at the entrance to the Vavilov Complex tunnels after going through them
  • Fixed an issue with getting stuck in collisions in some places
  • Fixed several issues with the Mass Telekinesis ability
  • Optimization and fixes for corpses of mobs
  • Fixed an issue with health regeneration when loading a save

STABILITY

  • Improved optimization (LTO and others)



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